Archive for April, 2009

April 26th, 2009 // 6 Comments

3D motion tracking

2 webcams, Flex and a boring sunday afternoon…
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April 2nd, 2009 // 4 Comments

Matrix3D Perspective Projection

I used to calculated the 3D projection with this classic formula:

scale = focalLength / (focalLength + posZ)
targetX = posX * [...]