Archive for April, 2009
April 26th, 2009 // 6 Comments
3D motion tracking
2 webcams, Flex and a boring sunday afternoon… Source code:
April 2nd, 2009 // 6 Comments
Matrix3D Perspective Projection
I used to calculated the 3D projection with this classic formula: scale = focalLength / (focalLength + posZ) targetX = [...]


