Archive for April, 2009

April 26th, 2009 // 8 Comments

3D motion tracking

2 webcams, Flex and a boring sunday afternoon… Source code:

April 2nd, 2009 // 6 Comments

Matrix3D Perspective Projection

I used to calculated the 3D projection with this classic formula: scale = focalLength / (focalLength + posZ) targetX = [...]