June 8th, 2009 // 9 Comments

3D Fur Renderer

This weekend I was playing around with normals. Normals are vectors that are perpendicular to a flat surface and thereby [...]

June 4th, 2009 // 8 Comments

Image Vectors – ConvolutionFilter Fun

As a ActionScript Developer, I was aware that there was a ConvolutionFilter in flash, but I pretty much ignored it [...]

June 2nd, 2009 // 2 Comments

Simpel Music Composer

I’m no André Michelle, in fact, I don’t know sh*t about sound and how it works. But I had to [...]

May 25th, 2009 // 7 Comments

FlashPlayer 10 Collada Parser

In a project I have recently done, I had  (still have actually) some memory leak issues with the papervision3D DAEs. [...]

May 15th, 2009 // 9 Comments

2D to 3D Photo with Delaunay triangulation

This week I stumbled on a great AS3 Delaunay Triangulation class by Nicolas Barradeau (Ported from a triangulate algorithm by [...]

April 26th, 2009 // 8 Comments

3D motion tracking

2 webcams, Flex and a boring sunday afternoon… Source code:

April 2nd, 2009 // 6 Comments

Matrix3D Perspective Projection

I used to calculated the 3D projection with this classic formula: scale = focalLength / (focalLength + posZ) targetX = [...]

March 1st, 2009 // 2 Comments

Panoramic Fun

After my last “failed” experiment,  it was time to take a second look at the new drawing API. This time [...]

February 27th, 2009 // 4 Comments

Dynamic Flash generated favicon

Via Bnox I saw that you can change your favicon dynamically. After some research I found out that the magic [...]

January 19th, 2009 // 8 Comments

WiiFlash Flight Simulator

A  boring Sunday, the perfect time to Wii! I used the roll and the pitch so the airplane follows the [...]

January 11th, 2009 // 1 Comment

The new drawing API rocks…

… but I don’t really understand it yet. Today I played around with the new FlashPlayer 10 Drawing API (drawTriangles) [...]

January 2nd, 2009 // 1 Comment

Draw Some Noise!

FlashPlayer 10 has a built in ability to access the sound output buffer. So now we can generate sound with [...]

December 17th, 2008 // 5 Comments

Pushing data to Flash using binary sockets

My personal challenge for today was to create a Java socket server that pushes data to flash using binary sockets. [...]

December 10th, 2008 // 1 Comment

Generative Art Lines

Based on a motion algorithme using Perlin noise, by Cay Garrido made for “The 25-Line ActionScript Contest” ( I can’t [...]