Neuro Productions

Neuro Productions

July 28th, 2009 // 9 Comments

Normal Mapping Experiment

In my quest to learn more about 3D I came across normal mapping. So I had to try that out. [...]

July 13th, 2009 // 6 Comments

“ZBrush modelling” in Flash

While doing some 3D research I stumbled on ZBrush, a cool 3D modelling application. The concept of the app is [...]

July 7th, 2009 // 4 Comments

Nurbs!

In my previous post about Envelope distortion Fabrice Closier made a short but very interesting comment. He suggested nurbs. With [...]

July 6th, 2009 // 12 Comments

Envelope Distort with ActionScript

You may know the Envelope Distort tool In Illustrator. I thought it would be nice to create the same effect [...]

June 25th, 2009 // 7 Comments

Basic 3D shading test

An other try at 3D, this time a shading test. I first wanted to try it with a PixelBender shader, [...]

June 8th, 2009 // 9 Comments

3D Fur Renderer

This weekend I was playing around with normals. Normals are vectors that are perpendicular to a flat surface and thereby [...]

June 4th, 2009 // 8 Comments

Image Vectors – ConvolutionFilter Fun

As a ActionScript Developer, I was aware that there was a ConvolutionFilter in flash, but I pretty much ignored it [...]

June 2nd, 2009 // 2 Comments

Simpel Music Composer

I’m no André Michelle, in fact, I don’t know sh*t about sound and how it works. But I had to [...]

May 25th, 2009 // 7 Comments

FlashPlayer 10 Collada Parser

In a project I have recently done, I had  (still have actually) some memory leak issues with the papervision3D DAEs. [...]

May 15th, 2009 // 9 Comments

2D to 3D Photo with Delaunay triangulation

This week I stumbled on a great AS3 Delaunay Triangulation class by Nicolas Barradeau (Ported from a triangulate algorithm by [...]

May 9th, 2009 // 6 Comments

3D Motion Capturing Drawing In Space

In my previous post I did a first test with 3D motion capturing, it worked, but it wasn’t precise enough [...]

April 26th, 2009 // 8 Comments

3D motion tracking

2 webcams, Flex and a boring sunday afternoon… Source code:

April 2nd, 2009 // 6 Comments

Matrix3D Perspective Projection

I used to calculated the 3D projection with this classic formula: scale = focalLength / (focalLength + posZ) targetX = [...]

March 1st, 2009 // 2 Comments

Panoramic Fun

After my last “failed” experiment,  it was time to take a second look at the new drawing API. This time [...]

Hello,

My name is Kris Temmerman. I’m a creative developer/ freelancer who provides high quality Flash and iOS development.

I make rich interactive websites, data visualizations, games, mobile apps, multimedia installations and other cool stuff for top agencies and corporate clients.

If you have an interesting project, or you just want to say hi, drop a line at info@neuroproductions.be


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Contact

info@neuroproductions.be
+32 (0)485 941155

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